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> Zu0Zu0's Opposite Wind Adjustment Formula, From CreeDo's site
hellic
post Jan 13 2007, 06:18 PM
Post #1


Mess with the head, and you'll get the shaft!
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Solo guild Presents : Any wind DIRECT oppose formula Armor
This method is only for Direct Oppose Wind and Helping Wind ...
It is 99.9% accurate so u must read it ....
Ex :


Normal Wind 0 Position :
Angle 60 Power 2.5


ok ... then apply This formula ... zu0zu0 number 1 formula ...


Let the DIRECT oppose or helping wind be X.
Let the normal wind 0 position be Y
Let the result angle be Z


Y - ( X divided by 2 ) = Z
*Round Number UP


Then u got the adjustment angle result .... now is the power ..


If the wind is oppose or helping u and its above 20 = Plus 0.2 power to ur normal wind position ...


If wind is oppose or helping u and its below 16 = PLus 0.1 power to ur normal wind position ...


*Wind 18 is plus 0.15 power*


ok den its done .... u can shoot and prepare to hear a wow !


Now heres a example :


WIND is 25 now .. u r 1 SD away from enemy ....


Formula : 60 - ( 25 divided by 2 ) = 47


ok now adjust ur angle to 47 ...


ok the wind is 20 above ... so plus 0.2 power to ur normal ...


Final Result .... Angle 47 power 2.7 .... HIt THE ENEMY !!!


U can apply it wif ur own knowledge of the postion u use in wind 0 ...


NOTE* This is 99.9% accurate wif only direct wind meaning like this ( <--- )
There is a 80% accurate wif other wind : not posting .... Secret


---
Wait !!! some errors .... if wind is directly oppose and above 20 : plus 0.2 if its helping and above 16 : minus 0.2


if wind is directly oppose and below 20 : plus 0.1 if its helping and below 16 : minus 0.2


*wind 18 : 0.15 or 0.2 power *


Posted by zu0zu0 on Lord forums.


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CreeDo
post Jan 15 2007, 10:20 AM
Post #2


R U TEH GUY WHO HAS THAT SITE
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lol that was a VERY weird link to post (repost?) in this forum. It's kind of a ghetto fix to the "wind/2" rule I used to encourage for wind adjustment. Basically when I used wind/2, I would lower 1-5 angles more in strong winds. ZuoZuo's fix is to add power using a power factor of .01 (so add .1 in 10 wind, .2 in 20, etc). I'm pretty sure it works well so I'm glad it's posted. It's the ez shortcut formulas that are the most useful in real games where you don't have time to screw with a calculator.


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