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> Turtle Timebomb Windcharts, They aren't like hellics charts :x
Gabe
post Jan 13 2007, 09:07 PM
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The number that is not a decimal represents how much wind is needed to add .1 power.

Example - 14 wind and the number is 7. You either add or subtract .2 wind depending on where the number is located on the chart.

These arent made to make you hit 100%, but they get you damn close. So dont flame me by telling me 16 factors isnt enough dry.gif
0 Wind TB up to 2 screens measuring from origin -

1SD=10parts

1 - 85 1.85
2 - 80 1.85
3 - 75 1.9
4 - 70 1.95
5 - 66 2
6 - 62 2.05
7 - 58 2.15
8 - 55 2.25
9 - 51 2.3
10 - 48 2.45
11 - 46 2.55
12 - 43 2.65
13 - 41 2.8
14 - 39 2.9
15 - 37 3
16 - 35 3.15
17 - 34 3.3
18 - 32 3.4
19 - 31 3.55
20 - 30 3.7


Enjoy happy.gif


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ANBU
post Jan 13 2007, 09:09 PM
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Damn, i thought that was private :x
Lols gabe is going on a unprivatizing spree!~
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Gabe
post Jan 13 2007, 09:11 PM
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lol wtf? im the only one that ever had it :X


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ANBU
post Jan 13 2007, 09:13 PM
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QUOTE(Gabe @ Jan 13 2007, 10:11 PM) *

lol wtf? im the only one that ever had it :X

lols you sent it to me
i mean, keep teh fork thingy private :P
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1nsanemofo
post Jan 13 2007, 11:11 PM
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*Has still only posted 2 formulas anywhere*

I dont even think anywhere has a current version of my boomer 70 anymore, and only 1 place has my armor fixed 70...weeeeee


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XsTrlpf0rMeX
post Jan 15 2007, 09:03 PM
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Is there any Formula for Angle Adjustment for Timebomb?


/edit: Ow ok, now i understand the Windchart :lipssealed:


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Ishin
post Apr 26 2007, 07:12 AM
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noob question!

how should i know if i add or minus angle and power in windchart?


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hellic
post Apr 26 2007, 12:03 PM
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QUOTE(Ishin @ Apr 26 2007, 08:12 AM) *
noob question!

how should i know if i add or minus angle and power in windchart?
Look at the lines dividing the chart and use a bit of logic and common sense :P


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Ishin
post Apr 26 2007, 10:20 PM
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QUOTE(hellic @ Apr 27 2007, 04:03 AM) *

Look at the lines dividing the chart and use a bit of logic and common sense :P



i see it, thank you!


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hellic
post Apr 27 2007, 07:36 PM
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Mess with the head, and you'll get the shaft!
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QUOTE(Ishin @ Apr 26 2007, 11:20 PM) *



i see it, thank you!
You're welcome :)

Actually, I'm not sure if it is common sense to some people, so I'll try to explain it.
CODE

2    |    1
     |
-----------
     |
3    |     4

Imagine that as the windchart, with a big circle around it. The lines I drew are roughly the lines dividing the chart. In quadrant 1, you add angle and subtract power. In 2, you lower angle and subtract power. In 3, you lower angle and add power. In 4, you add angle and add power.


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Ishin
post Apr 27 2007, 09:44 PM
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uhmm! sir hellic im looking a pixel for basic angle in timebomb do you have one. creedo have one but my question is, his half screen is angle 66 witch i used is 67.. "http://creedo.gbgl-hq.com/turtleguide/turtleguide22.php " .When i try angle 66 and exact power didn't, spread in 6 balls. in elevation there's no prob. about that, i use it always, a little help for noob laugh.gif

salamat


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hellic
post Apr 27 2007, 09:56 PM
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Mess with the head, and you'll get the shaft!
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If you're sure it doesn't work for you then try angle 67 and a bit (.05) more power.


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Ishin
post Apr 28 2007, 09:00 PM
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Last question sir hellic..if angle 60-69, the windchart should i use is 60? am i right?,and if angle 40-49 winchart 40.Like this 80 and above 70+,and etc. What about for outside scr. is it ok to use windchart 40? like 1 1/4 scr. is it ok?A little correction to perfect the shot


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hellic
post Apr 29 2007, 09:48 AM
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Mess with the head, and you'll get the shaft!
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Yes, for angles 60-69 you use the angle 60 windchart (same for other angles). If you're shooting beyond one screen, it's most accurate to use the angle 40 windchart. For example, a 0 wind timebomb for 1 and 1/2 screen is angle 37 and power 3.05. Since you don't have an angle 30 windchart, it's best to use the angle 40 one.


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Gabe
post Apr 29 2007, 12:38 PM
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I use 76-84 for the angle 80 chart, 66-75 for the angle 70 chart, etc. Using an angle 60 windchart with base angle 69 timebomb will make your shot a bit off.


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Ishin
post Apr 29 2007, 09:33 PM
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Thanks for giving me a guide sir hellic and gabe the one who made this chart it's very helpful for me here. icon13.gif


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xDemonessx
post Apr 29 2007, 10:33 PM
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charts are for noobs.

just visualize the parabola in your head....srsly. OMFG!

fucking cheaters. how can you cheat at gunbound. *sarcasm*


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Gabe
post Sep 4 2007, 04:33 AM
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0 Wind TB up to 2 screens measuring from origin -

1SD=10parts

1 - 85 1.85
2 - 80 1.85
3 - 75 1.9
4 - 70 1.95
5 - 66 2
6 - 62 2.05
7 - 58 2.15
8 - 55 2.25
9 - 51 2.3
10 - 48 2.45
11 - 46 2.55
12 - 43 2.65
13 - 41 2.8
14 - 39 2.9
15 - 37 3
16 - 35 3.15
17 - 34 3.3
18 - 32 3.4
19 - 31 3.55
20 - 30 3.7


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MrExploiter
post Sep 4 2007, 05:24 AM
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I was wondering Gabe, do you by chance know the KsCalc numbers for a Turtle Ss?
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Gabe
post Sep 4 2007, 12:50 PM
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those are numbers made through physics and tested ingame ;O
but I dont play turtle anymore, too hard to play accurate through feelform =s


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