IPB

Welcome Guest ( Log In | Register )

Guests, read this to find out why you can't see most topics any more.

 
Reply to this topicStart new topic
> Ice 3.7 Fixed
SnowForeveR
post Apr 5 2008, 02:35 PM
Post #1


A Little Chick
Group Icon

Group: Members
Posts: 1
Joined: 5-April 08
Member No.: 919

IGN: SnowForeveR
Guild: SonaTa



Includes landmarks for 1sd and 2sd and a windchart for 1SD ONLY. This is only meant to be accurate, not precise.

IPB Image
IPB Image
IPB Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
StY
post Apr 5 2008, 02:45 PM
Post #2


Double Gold Axe
Group Icon

Group: Members
Posts: 517
Joined: 29-August 07
Member No.: 650

IGN: 5aintY
Guild: ACES
GBNA:

Clan: The ACES of ACES



YAY an ice 80 wc
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Ultramarine
post Jun 8 2008, 06:25 PM
Post #3


A Little Chick
Group Icon

Group: Members
Posts: 5
Joined: 8-June 08
Member No.: 1,061

IGN: Ultramarine
Guild: lFxAl
GBNA:
Main: Trico



This windchart would work well with 81 BJSL too. All you would need is to set these powers:

81 BJSL

1/8 1.4
2/8 2.0
3/8 2.4
4/8 2.85
5/8 3.15
6/8 3.5
7/8 3.8
1SD Just about full

EDIT: My bad if they are .05 off up or down, but it's a good start.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
LichKingg
post Jun 8 2008, 09:03 PM
Post #4


Anime Otaku
Group Icon

Group: Members
Posts: 433
Joined: 2-November 07
From: Misaki City!
Member No.: 732

IGN: LichKingg
Guild: Ivan's guild. (keeps changing name so i'll just leave it @ that)
GBNA:
Main: turtle

Clan: The ACES of ACES



and yet i don't understand why you guys wud use such high angles + powers.

do you realize that there hardly is ever such thing as "exact direction wind"?

factors in general are 99% of the time slightly off due to 2-3degree differences in wind directions, and such a high time shot will completely screw you over.

O well, whatever works for you guys though.


--------------------
IPB Image
Waterloo '12 - Math: Financial Analysis/Risk Management
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Ultramarine
post Jun 8 2008, 09:17 PM
Post #5


A Little Chick
Group Icon

Group: Members
Posts: 5
Joined: 8-June 08
Member No.: 1,061

IGN: Ultramarine
Guild: lFxAl
GBNA:
Main: Trico



Eh I only would use 80s in low / 0 wind. It's good for coring, IMO, but it's a little hairy in most high winds.

User is offlineProfile CardPM
Go to the top of the page
+Quote Post
StY
post Jun 8 2008, 09:24 PM
Post #6


Double Gold Axe
Group Icon

Group: Members
Posts: 517
Joined: 29-August 07
Member No.: 650

IGN: 5aintY
Guild: ACES
GBNA:

Clan: The ACES of ACES



ultra high angle bonus = wtfbbqprosauce
i mean you dont get boomershot bonus and backshot bonus and stuff with low angle. (unless you are mirror pro =x)
additionally, i DONT think judging wind direction matters when the windchart is 16 directions. >.>

the most accurate ice windchart i know is prolly fixed 45, but both methods of fixed angle requires multiplying twice, which im not a big fan of.
feeling ice high angle is just one of those things i do to relax =D
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
StY
post Jun 8 2008, 09:26 PM
Post #7


Double Gold Axe
Group Icon

Group: Members
Posts: 517
Joined: 29-August 07
Member No.: 650

IGN: 5aintY
Guild: ACES
GBNA:

Clan: The ACES of ACES



ooo just noticed it. thumbs up to measuring from shot origin =D
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
LichKingg
post Jun 9 2008, 11:56 AM
Post #8


Anime Otaku
Group Icon

Group: Members
Posts: 433
Joined: 2-November 07
From: Misaki City!
Member No.: 732

IGN: LichKingg
Guild: Ivan's guild. (keeps changing name so i'll just leave it @ that)
GBNA:
Main: turtle

Clan: The ACES of ACES



QUOTE(Ultramarine @ Jun 8 2008, 08:25 PM) *

This windchart would work well with 81 BJSL too. All you would need is to set these powers:

81 BJSL

1/8 1.4
2/8 2.0
3/8 2.4
4/8 2.85
5/8 3.15
6/8 3.5
7/8 3.8
1SD Just about full

EDIT: My bad if they are .05 off up or down, but it's a good start.


^ those are really accurate.


--------------------
IPB Image
Waterloo '12 - Math: Financial Analysis/Risk Management
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
1nsanemofo
post Jun 9 2008, 12:56 PM
Post #9


I stand among the voiceless millions
Group Icon

Group: Moderator
Posts: 1,655
Joined: 12-January 07
Member No.: 97

IGN: Reptar - LoL
Guild: Curse Gaming.
GBC:
GBNA:
Main: Support / Mid

Clan: Da Hobo Crew





Ice is the ONLY bot I will even consider using BJSLs with, and thoes are only on games where I have the first shot, fixed angle for life because you get exact powers, not answers like "10.3 angles lower" which, on high angles, could fuck so much up


--------------------
Hey I don't know if the billions will survive,
IPB Image
IPB Image
But I'll believe in God when 1 and 1 are 5.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Ultramarine
post Jun 9 2008, 02:20 PM
Post #10


A Little Chick
Group Icon

Group: Members
Posts: 5
Joined: 8-June 08
Member No.: 1,061

IGN: Ultramarine
Guild: lFxAl
GBNA:
Main: Trico



QUOTE(1nsanemofo @ Jun 9 2008, 02:56 PM) *

Ice is the ONLY bot I will even consider using BJSLs with, and thoes are only on games where I have the first shot, fixed angle for life because you get exact powers, not answers like "10.3 angles lower" which, on high angles, could fuck so much up


Of course, I can't say how many times I've fuct up cuz of 60.5 2.4 shots....

You know, I think that MaShin actually has a GREAT reference in his GB Physics guide for someone who wants to make ANY fixed angle form for Armor/Turtle. I think his Ice factors are off on it tho.

User is offlineProfile CardPM
Go to the top of the page
+Quote Post
StY
post Jun 9 2008, 02:33 PM
Post #11


Double Gold Axe
Group Icon

Group: Members
Posts: 517
Joined: 29-August 07
Member No.: 650

IGN: 5aintY
Guild: ACES
GBNA:

Clan: The ACES of ACES



why armor/turtle in particular? im almost sure that guy could make fixed angle trico if he wanted to.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Ultramarine
post Jun 9 2008, 02:49 PM
Post #12


A Little Chick
Group Icon

Group: Members
Posts: 5
Joined: 8-June 08
Member No.: 1,061

IGN: Ultramarine
Guild: lFxAl
GBNA:
Main: Trico



QUOTE(StY @ Jun 9 2008, 04:33 PM) *

why armor/turtle in particular? im almost sure that guy could make fixed angle trico if he wanted to.


His presets seem a HAIR off in the other bots. But he's only off by .05 bars.

I tried out most of them, and these ones WORK:

- Armor, Turtle, Nak, Mage
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
LichKingg
post Jun 9 2008, 03:34 PM
Post #13


Anime Otaku
Group Icon

Group: Members
Posts: 433
Joined: 2-November 07
From: Misaki City!
Member No.: 732

IGN: LichKingg
Guild: Ivan's guild. (keeps changing name so i'll just leave it @ that)
GBNA:
Main: turtle

Clan: The ACES of ACES



his physics calculator? the gravities are mostly right.

mass is off sometimes, but meh i low angle so small error in mass isn't too costly.


--------------------
IPB Image
Waterloo '12 - Math: Financial Analysis/Risk Management
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
PUTOOOOO
post Jun 9 2008, 05:13 PM
Post #14


Red Dragon
Group Icon

Group: Members
Posts: 1,526
Joined: 7-July 07
Member No.: 543

IGN: PUTOOOOO
Main: TURTLE





nothing beats testing out your new found land marks and then fixing them :)


--------------------
IPB Image
IPB Image
There are no borders to ingredients - Iron Chef Rokusaburo Michiba
Let the ingredients rest in peace - Iron Chef Rokusaburo Michiba
Don't struggle to be different just for the sake of being differen t- Iron Chef Rokusaburo Michiba
Respect the old and search for the new - Iron Chef Rokusaburo Michiba
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
StY
post Jun 9 2008, 06:15 PM
Post #15


Double Gold Axe
Group Icon

Group: Members
Posts: 517
Joined: 29-August 07
Member No.: 650

IGN: 5aintY
Guild: ACES
GBNA:

Clan: The ACES of ACES



nothing beats testing out mass in extremely high wind over longdistance
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
MaShin
post Aug 31 2008, 01:22 PM
Post #16


Wooden Hammer
Group Icon

Group: Members
Posts: 63
Joined: 4-May 07
Member No.: 448

IGN: MaShin
Guild: 4star
Main: Armor



Kinda late response but yeah.

for gravity constants - most of them are right.. and if not then its not more than xx1 off.
mass is off, but not so noticeable with bot with "high" mass. (for example boomer and ice are more noticeable)

but eitherway I usually do give the real number if its on PM's etc. though there's a totally different method to calc wind effect, much better than the one on the public excel.


--------------------
4star guild website.
http://www.4star.co.nr/


FTC guild forum.
http://www.FTCguild.co.nr/
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
xDemonessx
post Aug 31 2008, 06:43 PM
Post #17


NOPE
Group Icon

Group: Red Dragon
Posts: 3,032
Joined: 11-January 07
From: Chicago, IL
Member No.: 48
Guild: NEET
Main: TROLL

Clan: None






when i use higher fixed powers i really lose accuracy. i stick to 2.2 - 2.7 only. even for distance shots, ill just drop to angle 50 or lower.


--------------------
IPB Image
PSA: WE HAVE A CHATROOM @ IRC.RIZON.NET #GBHQ
USE IT
IPB Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 11th December 2019 - 04:33 AM

Mocha v1.0.3 Skin Designed by
Web Design by Bytech